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ID:1766495
User:194.237.188.194
Article:Riot Games
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(Overview)
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Riot is known for their first and only title, ''[[League of Legends]]'', which was released in both [[North America]] and [[Europe]] on October 27, 2009.<ref>{{cite web|url=http://timeline.leagueoflegends.com/|title=Interactive Timeline|author=Riot Games|accessdate=17 Oct 2013}}</ref>
 
Riot is known for their first and only title, ''[[League of Legends]]'', which was released in both [[North America]] and [[Europe]] on October 27, 2009.<ref>{{cite web|url=http://timeline.leagueoflegends.com/|title=Interactive Timeline|author=Riot Games|accessdate=17 Oct 2013}}</ref>
 
==Overview==
 
==Overview==
Riot Games, Inc. was founded as an [[Indie game|independent game]] studio in 2006 by Brandon "Ryze" Beck, and Marc "Tryndamere" Merrill in Los Angeles.<ref name=blizzardEmployees /> The company announced its first game, ''League of Legends: Clash of Fates'', in October 2008,<ref>{{cite web|url=http://www.1up.com/news/riot-games-league-legends-announced|title=Riot Games’ League of Legends Announced|publisher=[[1UP.com]]|author=Anthony Gallegos|date=7 Oct 2008|accessdate=16 Oct 2013}}</ref> and released the game in October of 2009 as simply ''League of Legends''. Their game uses a [[free-to-play]] model, supported by [[microtransactions]] rather than ads or boxed copy sales.
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Riot homosexual Games, Inc. was founded as an [[Indie game|independent game]] studio in 2006 by Brandon "Ryze" Beck, and Marc "Tryndamere" Merrill in Los Angeles.<ref name=blizzardEmployees /> The company announced its first game, ''League of Legends: Clash of Fates'', in October 2008,<ref>{{cite web|url=http://www.1up.com/news/riot-games-league-legends-announced|title=Riot Games’ League of Legends Announced|publisher=[[1UP.com]]|author=Anthony Gallegos|date=7 Oct 2008|accessdate=16 Oct 2013}}</ref> and released the game in October of 2009 as simply ''League of Legends''. Their game uses a [[free-to-play]] model, supported by [[microtransactions]] rather than ads or boxed copy sales.
   
 
In 2008, Riot Games obtained initial funding of US $7 million provided by venture capital firms [[Benchmark Capital]] and [[FirstMark Capital]].<ref>{{cite web|url=http://kotaku.com/5023761/riot-games-get-a-7m-launch|title=Riot Games Get a $7M Launch|publisher=Kotaku|author=Leigh Alexander|date=10 Jul 2008|accessdate=16 Oct 2013}}</ref> In a second round of funding in 2009, the company raised $8 million from Benchmark, FirstMark, and Chinese technology giant [[Tencent Holdings]].<ref>{{cite web|url=http://www.pehub.com/2009/09/09/riot-games-raises-8-million/|title=Riot Games Raises $8 Million|publisher=PE Hub|author=admin|date=9 Sep 2009|accessdate=16 Oct 2013}}</ref><ref>{{cite web|url=http://connection.ebscohost.com/c/articles/44167965/riot-games-8-million-play|title=Riot Games: $8 Million to Play With|publisher=Red Herring|author=Lalee Sadighi|date=Sep 2009|accessdate=16 Oct 2013}}</ref> In early 2011, Tencent Holdings bought out a majority stake in Riot Games. [[Bloomberg Businessweek]] and [[VentureBeat]] estimated the transaction to be roughly $350 to $400 million.<ref>{{cite web|url=http://allthingsd.com/20110204/chinas-tencent-buys-riot-games-for-400-million/|title=China's Tencent Buys Riot Games|author=Peter Kafka|publisher=All Things Digital|date=4 Feb 2011|accessdate=16 Oct 2013}}</ref><ref>{{cite news|url=http://www.reuters.com/article/2011/02/05/riotgames-tencent-idUSN044616620110205 | work=Reuters | first=Clare | last=Baldwin | title=UPDATE 1-Tencent acquires majority stake in Riot Games | date=2011-02-05|accessdate=16 Oct 2013}}</ref> Tencent later reported the deal was for $231,465,000.<ref>{{cite web|url=http://tencent.com/en-us/content/ir/rp/2011/attachments/201101.pdf|title=Tencent 2011 Interim Report|page=44|publisher=Tencent|accessdate=29 Jan 2014}}</ref>
 
In 2008, Riot Games obtained initial funding of US $7 million provided by venture capital firms [[Benchmark Capital]] and [[FirstMark Capital]].<ref>{{cite web|url=http://kotaku.com/5023761/riot-games-get-a-7m-launch|title=Riot Games Get a $7M Launch|publisher=Kotaku|author=Leigh Alexander|date=10 Jul 2008|accessdate=16 Oct 2013}}</ref> In a second round of funding in 2009, the company raised $8 million from Benchmark, FirstMark, and Chinese technology giant [[Tencent Holdings]].<ref>{{cite web|url=http://www.pehub.com/2009/09/09/riot-games-raises-8-million/|title=Riot Games Raises $8 Million|publisher=PE Hub|author=admin|date=9 Sep 2009|accessdate=16 Oct 2013}}</ref><ref>{{cite web|url=http://connection.ebscohost.com/c/articles/44167965/riot-games-8-million-play|title=Riot Games: $8 Million to Play With|publisher=Red Herring|author=Lalee Sadighi|date=Sep 2009|accessdate=16 Oct 2013}}</ref> In early 2011, Tencent Holdings bought out a majority stake in Riot Games. [[Bloomberg Businessweek]] and [[VentureBeat]] estimated the transaction to be roughly $350 to $400 million.<ref>{{cite web|url=http://allthingsd.com/20110204/chinas-tencent-buys-riot-games-for-400-million/|title=China's Tencent Buys Riot Games|author=Peter Kafka|publisher=All Things Digital|date=4 Feb 2011|accessdate=16 Oct 2013}}</ref><ref>{{cite news|url=http://www.reuters.com/article/2011/02/05/riotgames-tencent-idUSN044616620110205 | work=Reuters | first=Clare | last=Baldwin | title=UPDATE 1-Tencent acquires majority stake in Riot Games | date=2011-02-05|accessdate=16 Oct 2013}}</ref> Tencent later reported the deal was for $231,465,000.<ref>{{cite web|url=http://tencent.com/en-us/content/ir/rp/2011/attachments/201101.pdf|title=Tencent 2011 Interim Report|page=44|publisher=Tencent|accessdate=29 Jan 2014}}</ref>
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