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ID: 969754
User: 204.39.81.141
Article: Team Fortress 2
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'''''Team Fortress 2''''' is a [[free-to-play]] team-based [[first-person shooter]] [[multiplayer video game|multiplayer]] video game developed by [[Valve Corporation]]. A sequel to the original [[mod (computer gaming)|mod]] ''[[Team Fortress]]'' based on the [[Source engine]], it was first released as part of the video game [[bundled software|compilation]] ''[[The Orange Box]]'' on October 10, 2007 for [[Microsoft Windows|Windows]] and the [[Xbox 360]].<ref name="release">{{cite web|url=http://biz.gamedaily.com/industry/news/?id=17582|title=Orange Box Goes Gold|publisher=GameDaily BIZ|accessdate=2007-10-22|date=September 26, 2007}}</ref> A [[PlayStation 3]] version then followed on November 22, 2007.<ref name="PS3 release">{{cite web| url=http://uk.gamespot.com/ps3/action/halflife2episode2/similar.html?mode=versions|title=The Orange Box|publisher=[[GameSpot]]|accessdate=2007-10-22}}</ref> The game was later released as a standalone package for Windows on April 9, 2008, and for Mac OS X two years later. ''Team Fortress 2'' is distributed online through the [[Steam (software)|Steam]] system, while retail distribution was handled by [[Electronic Arts]]. On June 23, 2011, the game became a [[free-to-play]] title, supported by [[microtransaction]]s for unique in-game equipment through Steam. The development of ''Team Fortress 2'' is led by John Cook and Robin Walker, the designers who originally created the ''[[Team Fortress]]'' [[mod (computer gaming)|modification]] for ''[[Quake (video game)|Quake]]'' in 1996.
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'''''Team Fortress 2''''' is a game for homosexuals and lonely people. many men wack it to the female characters because there lonely and fat and have no lives [[free-to-play]] team-based [[first-person shooter]] [[multiplayer video game|multiplayer]] video game developed by [[Valve Corporation]]. A sequel to the original [[mod (computer gaming)|mod]] ''[[Team Fortress]]'' based on the [[Source engine]], it was first released as part of the video game [[bundled software|compilation]] ''[[The Orange Box]]'' on October 10, 2007 for [[Microsoft Windows|Windows]] and the [[Xbox 360]].<ref name="release">{{cite web|url=http://biz.gamedaily.com/industry/news/?id=17582|title=Orange Box Goes Gold|publisher=GameDaily BIZ|accessdate=2007-10-22|date=September 26, 2007}}</ref> A [[PlayStation 3]] version then followed on November 22, 2007.<ref name="PS3 release">{{cite web| url=http://uk.gamespot.com/ps3/action/halflife2episode2/similar.html?mode=versions|title=The Orange Box|publisher=[[GameSpot]]|accessdate=2007-10-22}}</ref> The game was later released as a standalone package for Windows on April 9, 2008, and for Mac OS X two years later. ''Team Fortress 2'' is distributed online through the [[Steam (software)|Steam]] system, while retail distribution was handled by [[Electronic Arts]]. On June 23, 2011, the game became a [[free-to-play]] title, supported by [[microtransaction]]s for unique in-game equipment through Steam. The development of ''Team Fortress 2'' is led by John Cook and Robin Walker, the designers who originally created the ''[[Team Fortress]]'' [[mod (computer gaming)|modification]] for ''[[Quake (video game)|Quake]]'' in 1996.
   
 
The game was announced in 1998, powered by Valve's [[GoldSrc|GoldSrc engine]], but has since been through various concepts and designs. In 1999, the game appeared to be deviating from its predecessors by pursuing a more realistic and militaristic style of gameplay, but the design metamorphosed over its nine-year development period. The final rendition sports [[cartoon]] style visuals influenced by the art of [[J. C. Leyendecker]], [[Dean Cornwell]] and [[Norman Rockwell]]<ref name="illustrativepaper" /> and is powered by the [[Source engine]]. The game itself revolves around two teams, each with access to nine distinct characters, battling in a variety of game modes set in different environments.
 
The game was announced in 1998, powered by Valve's [[GoldSrc|GoldSrc engine]], but has since been through various concepts and designs. In 1999, the game appeared to be deviating from its predecessors by pursuing a more realistic and militaristic style of gameplay, but the design metamorphosed over its nine-year development period. The final rendition sports [[cartoon]] style visuals influenced by the art of [[J. C. Leyendecker]], [[Dean Cornwell]] and [[Norman Rockwell]]<ref name="illustrativepaper" /> and is powered by the [[Source engine]]. The game itself revolves around two teams, each with access to nine distinct characters, battling in a variety of game modes set in different environments.
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Reporter Information
Reporter: JimmiXzS (anonymous)
Date: Thursday, the 13th of October 2016 at 07:04:56 PM
Status: Reported
Tuesday, the 11th of August 2015 at 03:22:22 AM #100504
Bradley (anonymous)

WTeihG http://www.FyLitCl7Pf7kjQdDUOLQOuaxTXbj5iNG.com

Thursday, the 13th of October 2016 at 07:04:56 PM #106438
JimmiXzS (anonymous)

KN3CG8 http://www.FyLitCl7Pf7kjQdDUOLQOuaxTXbj5iNG.com

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